Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 89 days ago
5 / 7 / 7
K / D / A
50%
Kill participation
810.2
Damage / min
9,090g
409.2 gold / min
22
8 placed · 2 cleared
165
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryValeyzitu#mage
Hwei · Top
13 / 4 / 10
48.9% KP
27,513
27.8% share
11,574g
158 CS · 7.1/m
Belizário#BR0
Rek'Sai · Jungle
10 / 6 / 7
36.2% KP
15,411
15.6% share
11,250g
157 CS · 7.1/m
FICA DE QATAO#1004
Twisted Fate · Mid
4 / 4 / 10
29.8% KP
12,861
13% share
9,668g
151 CS · 6.8/m
O REI VOLTOU#Yhwch
Ezreal · ADC
10 / 5 / 10
42.6% KP
28,927
29.2% share
16,122g
211 CS · 9.5/m
BLUHGANGSANCHEZj#XAXA
Locke · Support
10 / 5 / 11
44.7% KP
14,290
14.4% share
9,713g
40 CS · 1.8/m
Red side
Defeatmqiyana#goat
Qiyana · Top
4 / 12 / 3
29.2% KP
13,684
20.2% share
8,390g
120 CS · 5.4/m
Marlove#25565
Zac · Jungle
2 / 8 / 11
54.2% KP
11,525
17% share
8,690g
141 CS · 6.3/m
Grevthar#BRA1
Akali · Mid
5 / 7 / 7
50% KP
17,999
26.6% share
9,090g
165 CS · 7.4/m
Sanicho#NDMAL
Kai'Sa · ADC
10 / 7 / 2
50% KP
16,386
24.2% share
12,112g
139 CS · 6.3/m
GOOD GAME GG XD#0404
Pyke · Support
3 / 13 / 10
54.2% KP
8,025
11.9% share
6,878g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
