Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 88 days ago
3 / 9 / 1
K / D / A
14.8%
Kill participation
514.6
Damage / min
7,938g
324.7 gold / min
26
6 placed · 2 cleared
170
7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFICA DE QATAO#1004
Talon · Top
10 / 3 / 14
51.1% KP
30,046
23.8% share
14,308g
219 CS · 9/m
saikikusuo#2706
Naafiri · Jungle
14 / 4 / 9
48.9% KP
25,349
20.1% share
14,047g
190 CS · 7.8/m
StarZ#5786
Lissandra · Mid
6 / 5 / 7
27.7% KP
23,644
18.7% share
10,246g
180 CS · 7.4/m
i wanna tell u#lexie
Syndra · ADC
4 / 9 / 9
27.7% KP
18,608
14.8% share
10,935g
145 CS · 5.9/m
SIX SEVEN JR#67JR
Camille · Support
13 / 6 / 13
55.3% KP
28,497
22.6% share
11,260g
23 CS · 0.9/m
Red side
DefeatWookiye#lux
Ahri · Top
5 / 16 / 2
25.9% KP
17,880
20.2% share
8,412g
136 CS · 5.6/m
TTheuzinRJ#FLA
Lee Sin · Jungle
8 / 7 / 11
70.4% KP
22,683
25.6% share
11,368g
132 CS · 5.4/m
Grevthar#BRA1
Locke · Mid
3 / 9 / 1
14.8% KP
12,582
14.2% share
7,938g
170 CS · 7/m
Neymar Jr#1457
Sylas · ADC
9 / 7 / 4
48.1% KP
23,179
26.1% share
11,358g
175 CS · 7.2/m
Spanish Sahara#BR01
Janna · Support
2 / 8 / 16
66.7% KP
12,374
14% share
7,500g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
