Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 88 days ago
4 / 2 / 18
K / D / A
43.1%
Kill participation
1,059
Damage / min
10,619g
423.6 gold / min
11
3 placed · 2 cleared
184
7.3 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygabriel darius#bus
Jax · Top
2 / 12 / 3
9.8% KP
14,293
10.5% share
10,111g
172 CS · 6.9/m
Still Standing#不屈11
Wukong · Jungle
12 / 3 / 17
56.9% KP
19,282
14.2% share
12,875g
174 CS · 6.9/m
Grevthar#BRA1
Aurora · Mid
4 / 2 / 18
43.1% KP
26,545
19.5% share
10,619g
184 CS · 7.3/m
LOUD Rabelo#LYM
Locke · ADC
23 / 3 / 10
64.7% KP
44,014
32.3% share
16,559g
140 CS · 5.6/m
Noob#rikye
Jayce · Support
10 / 8 / 24
66.7% KP
31,996
23.5% share
11,371g
35 CS · 1.4/m
Red side
DefeatYupps#777
Swain · Top
13 / 7 / 7
71.4% KP
36,772
36% share
14,416g
209 CS · 8.3/m
Samkz#kz01
Lee Sin · Jungle
4 / 12 / 7
39.3% KP
15,332
15% share
9,379g
156 CS · 6.2/m
gantz#gabi
Ekko · Mid
4 / 9 / 3
25% KP
16,237
15.9% share
9,811g
170 CS · 6.8/m
Matsasu#BRADY
Kalista · ADC
4 / 13 / 3
25% KP
16,439
16.1% share
9,464g
167 CS · 6.7/m
peyz#br9
Camille · Support
3 / 10 / 14
60.7% KP
17,335
17% share
8,029g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
