Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 87 days ago
6 / 8 / 7
K / D / A
28.9%
Kill participation
831
Damage / min
13,617g
383.4 gold / min
55
18 placed · 10 cleared
254
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGrevthar#BRA1
Jayce · Top
6 / 8 / 7
28.9% KP
29,516
18.8% share
13,617g
254 CS · 7.2/m
GUXIX GANKK#123
Vi · Jungle
4 / 5 / 18
48.9% KP
24,965
15.9% share
13,786g
222 CS · 6.3/m
Tutsz#1612
Akali · Mid
14 / 11 / 6
44.4% KP
36,528
23.3% share
15,444g
223 CS · 6.3/m
Morttheus#BR1
Cassiopeia · ADC
18 / 7 / 6
53.3% KP
47,688
30.4% share
20,372g
313 CS · 8.8/m
uzent#fifi
Jarvan IV · Support
3 / 9 / 28
68.9% KP
18,093
11.5% share
12,157g
39 CS · 1.1/m
Red side
Victorygantz#gabi
Zed · Top
8 / 5 / 12
50% KP
40,278
27.3% share
18,953g
284 CS · 8/m
LOUD Rabelo#LYM
Skarner · Jungle
6 / 9 / 21
67.5% KP
26,634
18.1% share
14,567g
217 CS · 6.1/m
SF6 PLAYER#ferps
Taliyah · Mid
13 / 9 / 12
62.5% KP
37,354
25.3% share
17,643g
279 CS · 7.9/m
HotPie#0802
Jinx · ADC
10 / 12 / 9
47.5% KP
27,161
18.4% share
17,154g
227 CS · 6.4/m
gracefully#oxla
Bard · Support
3 / 10 / 30
82.5% KP
15,969
10.8% share
11,615g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
