Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 87 days ago
8 / 1 / 7
K / D / A
55.6%
Kill participation
1,141.9
Damage / min
13,959g
491.8 gold / min
40
15 placed · 4 cleared
262
9.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Shen · Top
3 / 7 / 3
42.9% KP
22,797
30% share
11,187g
252 CS · 8.9/m
eu amo gato#jmz
Wukong · Jungle
4 / 5 / 5
64.3% KP
18,573
24.4% share
10,608g
201 CS · 7.1/m
Charmander#divas
Galio · Mid
1 / 6 / 4
35.7% KP
7,628
10% share
9,639g
184 CS · 6.5/m
Kojima#ゲツヨウビ
Sivir · ADC
3 / 4 / 3
42.9% KP
17,740
23.3% share
14,734g
340 CS · 12/m
medo#c c
Sona · Support
3 / 5 / 6
64.3% KP
9,258
12.2% share
8,209g
28 CS · 1/m
Red side
Victoryfavorite girl#vvv
Ambessa · Top
6 / 3 / 9
55.6% KP
30,727
28.7% share
12,991g
225 CS · 7.9/m
Withdrawn#1234
Hecarim · Jungle
4 / 4 / 12
59.3% KP
16,228
15.2% share
13,189g
224 CS · 7.9/m
Grevthar#BRA1
Syndra · Mid
8 / 1 / 7
55.6% KP
32,410
30.3% share
13,959g
262 CS · 9.2/m
Velaryth#348
Kai'Sa · ADC
8 / 2 / 6
51.9% KP
20,060
18.7% share
16,454g
289 CS · 10.2/m
guigs#00000
Twisted Fate · Support
1 / 4 / 16
63% KP
7,643
7.1% share
9,335g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
