Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 86 days ago
14 / 7 / 8
K / D / A
53.7%
Kill participation
1,394.3
Damage / min
15,620g
504.7 gold / min
39
19 placed · 2 cleared
281
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySupernovaE#666
Gangplank · Top
4 / 10 / 12
39% KP
20,140
15% share
12,310g
185 CS · 6/m
Vinicete#vini7
Amumu · Jungle
3 / 5 / 20
56.1% KP
19,101
14.2% share
12,736g
209 CS · 6.8/m
Grevthar#BRA1
Syndra · Mid
14 / 7 / 8
53.7% KP
43,154
32.1% share
15,620g
281 CS · 9.1/m
sant#0803
Vayne · ADC
19 / 8 / 7
63.4% KP
44,764
33.3% share
19,412g
236 CS · 7.6/m
Nârutin#Tsona
Alistar · Support
1 / 4 / 28
70.7% KP
7,317
5.4% share
9,521g
27 CS · 0.9/m
Red side
Defeatnicklink#12345
Jax · Top
15 / 5 / 6
61.8% KP
27,805
25.6% share
18,595g
247 CS · 8/m
uru#spfc
Viego · Jungle
2 / 8 / 9
32.4% KP
11,457
10.6% share
12,193g
196 CS · 6.3/m
Son Kane Barbosa#spurs
Sylas · Mid
5 / 11 / 6
32.4% KP
19,972
18.4% share
10,590g
163 CS · 5.3/m
qzwq#sleep
Hwei · ADC
7 / 11 / 10
50% KP
35,950
33.1% share
13,548g
187 CS · 6/m
Yupps#777
Shen · Support
5 / 6 / 13
52.9% KP
13,274
12.2% share
10,061g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
