Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 85 days ago
5 / 8 / 6
K / D / A
40.7%
Kill participation
804.7
Damage / min
12,062g
392.5 gold / min
33
10 placed · 4 cleared
210
6.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrauzio Varella#Dra
Tahm Kench · Top
4 / 4 / 5
20.9% KP
16,080
13.4% share
11,105g
203 CS · 6.6/m
Son Davas#LESIN
Jarvan IV · Jungle
8 / 7 / 27
81.4% KP
26,172
21.8% share
14,123g
170 CS · 5.5/m
Ado#Void
Locke · Mid
19 / 4 / 8
62.8% KP
30,955
25.7% share
15,846g
209 CS · 6.8/m
GEENA#66666
Syndra · ADC
12 / 7 / 11
53.5% KP
36,750
30.6% share
17,710g
275 CS · 8.9/m
ProDelta#BR1
Rakan · Support
0 / 5 / 32
74.4% KP
10,329
8.6% share
9,882g
30 CS · 1/m
Red side
DefeatDzote#777
Yasuo · Top
5 / 5 / 7
44.4% KP
28,274
21.9% share
11,899g
244 CS · 7.9/m
guga fighter#001
Lee Sin · Jungle
4 / 8 / 10
51.9% KP
20,642
16% share
13,966g
250 CS · 8.1/m
Grevthar#BRA1
Akali · Mid
5 / 8 / 6
40.7% KP
24,731
19.1% share
12,062g
210 CS · 6.8/m
peyz#br9
Ziggs · ADC
7 / 11 / 12
70.4% KP
40,920
31.7% share
16,610g
223 CS · 7.3/m
Selfcar3#EST
Pyke · Support
6 / 11 / 10
59.3% KP
14,656
11.3% share
10,820g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
