Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 84 days ago
15 / 5 / 4
K / D / A
65.5%
Kill participation
1,167.9
Damage / min
14,884g
526.6 gold / min
18
7 placed · 2 cleared
245
8.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatakoF#Giu
Irelia · Top
4 / 11 / 1
17.2% KP
22,099
24.3% share
10,714g
234 CS · 8.3/m
PSICOLOGO ESPORT#FA1
Ivern · Jungle
3 / 6 / 13
55.2% KP
12,078
13.3% share
10,538g
147 CS · 5.2/m
Grevthar#BRA1
Yone · Mid
15 / 5 / 4
65.5% KP
33,012
36.3% share
14,884g
245 CS · 8.7/m
LuanziN#2500
Syndra · ADC
4 / 6 / 4
27.6% KP
17,341
19.1% share
12,569g
245 CS · 8.7/m
Naoikirin#Hope
Zilean · Support
3 / 3 / 16
65.5% KP
6,391
7% share
8,122g
24 CS · 0.8/m
Red side
Victorycaio roque#br1
Fiora · Top
12 / 4 / 2
45.2% KP
29,260
29.7% share
16,674g
239 CS · 8.5/m
Ricardo#058
Ekko · Jungle
6 / 6 / 8
45.2% KP
14,156
14.3% share
14,146g
227 CS · 8/m
Enga#PUNGA
Viktor · Mid
1 / 2 / 6
22.6% KP
24,644
25% share
10,815g
250 CS · 8.8/m
RatoV2#1v9
Naafiri · ADC
9 / 5 / 3
38.7% KP
20,614
20.9% share
14,620g
176 CS · 6.2/m
uru#spfc
Viego · Support
3 / 12 / 5
25.8% KP
9,980
10.1% share
8,744g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
