Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 84 days ago
6 / 1 / 3
K / D / A
27.3%
Kill participation
529.3
Damage / min
10,444g
488 gold / min
17
9 placed · 1 cleared
201
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBIG XANTARES#TK1
Olaf · Top
5 / 6 / 4
52.9% KP
11,655
24.5% share
8,344g
139 CS · 6.5/m
galeforce yeager#BR2
Quinn · Jungle
5 / 9 / 5
58.8% KP
16,384
34.5% share
10,415g
116 CS · 5.4/m
lolololololololo#valeu
Locke · Mid
5 / 4 / 1
35.3% KP
10,372
21.8% share
9,419g
182 CS · 8.5/m
juny#misa
Lux · ADC
0 / 3 / 1
5.9% KP
3,646
7.7% share
7,728g
197 CS · 9.2/m
uru#spfc
Viego · Support
2 / 11 / 5
41.2% KP
5,469
11.5% share
6,379g
17 CS · 0.8/m
Red side
VictoryDessendre Canvas#verso
Jayce · Top
5 / 9 / 4
27.3% KP
13,529
19.3% share
10,104g
184 CS · 8.6/m
Samkz#KZ002
Graves · Jungle
10 / 2 / 7
51.5% KP
17,467
25% share
12,815g
196 CS · 9.2/m
blue locke#ego
Ryze · Mid
3 / 2 / 11
42.4% KP
12,682
18.1% share
10,135g
225 CS · 10.5/m
Grevthar#BRA1
Cassiopeia · ADC
6 / 1 / 3
27.3% KP
11,328
16.2% share
10,444g
201 CS · 9.4/m
guigs#00000
LeBlanc · Support
9 / 3 / 10
57.6% KP
14,977
21.4% share
8,579g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
