Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 84 days ago
12 / 7 / 10
K / D / A
55%
Kill participation
1,236.2
Damage / min
14,658g
499.1 gold / min
41
15 placed · 3 cleared
186
6.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypeyz#br9
Jayce · Top
11 / 12 / 14
64.1% KP
38,174
24.1% share
13,682g
177 CS · 6/m
Vevé#br3
Jarvan IV · Jungle
10 / 10 / 18
71.8% KP
37,235
23.5% share
15,744g
194 CS · 6.6/m
blue locke#ego
Locke · Mid
10 / 6 / 4
35.9% KP
34,316
21.6% share
13,748g
212 CS · 7.2/m
stay hard#SUL
Ziggs · ADC
6 / 5 / 14
51.3% KP
37,297
23.5% share
15,002g
248 CS · 8.4/m
Lion#0018
Rell · Support
2 / 7 / 24
66.7% KP
11,692
7.4% share
8,647g
18 CS · 0.6/m
Red side
DefeatGrevthar#BRA1
Dr. Mundo · Top
12 / 7 / 10
55% KP
36,303
28.4% share
14,658g
186 CS · 6.3/m
ONE TRUE KING#shin
Kayn · Jungle
13 / 8 / 6
47.5% KP
29,269
22.9% share
16,049g
219 CS · 7.5/m
cristal#relly
Syndra · Mid
11 / 5 / 3
35% KP
30,112
23.6% share
14,382g
231 CS · 7.9/m
Vitinho#Deus
Sivir · ADC
2 / 9 / 8
25% KP
14,644
11.5% share
11,438g
207 CS · 7/m
konseki#knsk
Shen · Support
2 / 10 / 24
65% KP
17,439
13.6% share
10,454g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
