Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 83 days ago
5 / 3 / 18
K / D / A
62.2%
Kill participation
1,053.4
Damage / min
11,491g
450.3 gold / min
21
13 placed · 1 cleared
199
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypapoi#berg
Darius · Top
1 / 3 / 8
24.3% KP
11,938
11.5% share
10,089g
213 CS · 8.3/m
Levi#zin
Rek'Sai · Jungle
17 / 5 / 8
67.6% KP
31,067
29.8% share
13,894g
174 CS · 6.8/m
Grevthar#BRA1
Cassiopeia · Mid
5 / 3 / 18
62.2% KP
26,880
25.8% share
11,491g
199 CS · 7.8/m
veio vito#nina
Jax · ADC
11 / 3 / 6
45.9% KP
20,198
19.4% share
14,419g
175 CS · 6.9/m
kadú#MAX
Poppy · Support
3 / 4 / 19
59.5% KP
14,063
13.5% share
8,393g
14 CS · 0.5/m
Red side
DefeatNutshell#123
Gnar · Top
3 / 4 / 3
33.3% KP
19,707
21.3% share
10,017g
235 CS · 9.2/m
Vinicete#vini7
Trundle · Jungle
3 / 10 / 5
44.4% KP
11,999
13% share
9,236g
142 CS · 5.6/m
SmurfDokorea#BR2
Syndra · Mid
4 / 5 / 5
50% KP
26,479
28.7% share
10,523g
181 CS · 7.1/m
glendinho#nano
Ziggs · ADC
4 / 8 / 3
38.9% KP
20,293
22% share
9,364g
155 CS · 6.1/m
Ado#Void
Camille · Support
4 / 10 / 7
61.1% KP
13,903
15% share
8,805g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
