Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 83 days ago
7 / 4 / 13
K / D / A
48.8%
Kill participation
1,290.1
Damage / min
11,045g
507.8 gold / min
18
9 placed · 1 cleared
175
8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKomai#bapo
Riven · Top
0 / 7 / 1
5% KP
5,786
8.9% share
7,619g
181 CS · 8.3/m
hi hello#ok 7
Vi · Jungle
9 / 8 / 5
70% KP
19,844
30.6% share
10,969g
122 CS · 5.6/m
Infinity1#BR2
Ekko · Mid
1 / 9 / 4
25% KP
10,363
16% share
7,286g
137 CS · 6.3/m
Hafo#SNGLS
Caitlyn · ADC
6 / 7 / 6
60% KP
19,419
29.9% share
10,808g
179 CS · 8.2/m
storm#BRX
Nautilus · Support
4 / 10 / 11
75% KP
9,492
14.6% share
7,751g
12 CS · 0.6/m
Red side
Victory제드에#llao
Kog'Maw · Top
11 / 0 / 3
34.1% KP
21,005
23.8% share
11,842g
207 CS · 9.5/m
SuaMaeTaDanoo#br1
Darius · Jungle
13 / 5 / 6
46.3% KP
19,913
22.5% share
13,023g
200 CS · 9.2/m
Grevthar#BRA1
Viktor · Mid
7 / 4 / 13
48.8% KP
28,059
31.8% share
11,045g
175 CS · 8/m
banofe#br1
Nilah · ADC
2 / 5 / 11
31.7% KP
7,419
8.4% share
9,672g
142 CS · 6.5/m
Negalê#curra
Pantheon · Support
8 / 6 / 6
34.1% KP
11,941
13.5% share
8,904g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
