Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 83 days ago
7 / 8 / 6
K / D / A
59.1%
Kill participation
843
Damage / min
13,133g
476.1 gold / min
32
17 placed · 5 cleared
217
7.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryForlin#br1
Ambessa · Top
4 / 2 / 7
35.5% KP
23,396
23.2% share
13,252g
254 CS · 9.2/m
Miragem#KR3
Viego · Jungle
8 / 3 / 1
29% KP
13,082
13% share
13,115g
209 CS · 7.6/m
MarolaBoy#1998
Ahri · Mid
6 / 8 / 6
38.7% KP
22,987
22.8% share
11,467g
194 CS · 7/m
nuits d ete#give1
Karthus · ADC
9 / 5 / 16
80.6% KP
29,138
28.9% share
16,203g
260 CS · 9.4/m
murilao2#0002
Camille · Support
4 / 5 / 11
48.4% KP
12,374
12.3% share
9,773g
35 CS · 1.3/m
Red side
DefeatPRIME INEFAVEL#AURA
Aatrox · Top
1 / 8 / 2
13.6% KP
13,399
17.4% share
8,692g
174 CS · 6.3/m
rengar random#rr03
Fizz · Jungle
5 / 4 / 2
31.8% KP
12,466
16.2% share
11,694g
195 CS · 7.1/m
ShaQuinn#shaqs
Quinn · Mid
3 / 6 / 4
31.8% KP
18,617
24.1% share
10,063g
229 CS · 8.3/m
Grevthar#BRA1
Mel · ADC
7 / 8 / 6
59.1% KP
23,253
30.1% share
13,133g
217 CS · 7.9/m
Hyumie#Hyu
Seraphine · Support
6 / 5 / 9
68.2% KP
9,408
12.2% share
8,959g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
