Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 83 days ago
1 / 9 / 10
K / D / A
28.9%
Kill participation
539.6
Damage / min
12,831g
365.6 gold / min
68
23 placed · 4 cleared
259
7.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymedico#cura
Naafiri · Top
11 / 10 / 13
54.5% KP
45,404
32.2% share
16,793g
234 CS · 6.7/m
potato the cat#envy
Locke · Jungle
20 / 5 / 14
77.3% KP
41,578
29.5% share
21,936g
251 CS · 7.2/m
Celeb17#2409
Zed · Mid
3 / 8 / 3
13.6% KP
16,250
11.5% share
12,285g
214 CS · 6.1/m
cuteness#1105
Syndra · ADC
4 / 8 / 7
25% KP
19,359
13.7% share
14,909g
295 CS · 8.4/m
Alyssa#Hex
Mel · Support
6 / 7 / 9
34.1% KP
18,540
13.1% share
12,007g
62 CS · 1.8/m
Red side
DefeatGrevthar#BRA1
Ambessa · Top
1 / 9 / 10
28.9% KP
18,940
15.1% share
12,831g
259 CS · 7.4/m
redwolf9912#BR1
Nocturne · Jungle
6 / 9 / 10
42.1% KP
18,030
14.4% share
14,037g
215 CS · 6.1/m
Uranos12 OH YEAH#sm1
Ekko · Mid
15 / 9 / 7
57.9% KP
42,121
33.7% share
16,221g
222 CS · 6.3/m
JapaPer#BR1
Xerath · ADC
10 / 7 / 10
52.6% KP
26,860
21.5% share
17,374g
257 CS · 7.3/m
Stitch#heart
Lux · Support
6 / 10 / 13
50% KP
19,111
15.3% share
11,978g
61 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
