Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 82 days ago
3 / 4 / 9
K / D / A
33.3%
Kill participation
498.3
Damage / min
9,650g
309.5 gold / min
18
11 placed · 1 cleared
166
5.3 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNKZ ThePutzManXD#KIRON
Garen · Top
9 / 2 / 5
38.9% KP
32,220
27.3% share
16,940g
324 CS · 10.4/m
Koetz#Koetz
Xin Zhao · Jungle
8 / 6 / 15
63.9% KP
26,994
22.9% share
12,650g
179 CS · 5.7/m
Grevthar#BRA1
Orianna · Mid
3 / 4 / 9
33.3% KP
15,538
13.2% share
9,650g
166 CS · 5.3/m
cervo#ana
Anivia · ADC
11 / 5 / 4
41.7% KP
26,514
22.5% share
14,770g
205 CS · 6.6/m
Nejire Hado#1111
Camille · Support
5 / 11 / 12
47.2% KP
16,738
14.2% share
10,882g
46 CS · 1.5/m
Red side
Defeatcome rato#games
Yorick · Top
4 / 6 / 1
17.9% KP
21,384
17.6% share
10,874g
194 CS · 6.2/m
TTVNehemmiahlol#Stoic
Darius · Jungle
2 / 4 / 14
57.1% KP
15,172
12.5% share
12,254g
233 CS · 7.5/m
Cuidas#999
Talon · Mid
6 / 8 / 12
64.3% KP
32,961
27.2% share
12,065g
203 CS · 6.5/m
4848888#лучше
Mel · ADC
13 / 6 / 4
60.7% KP
39,527
32.6% share
14,977g
242 CS · 7.8/m
nizuT#BLG
Thresh · Support
3 / 12 / 14
60.7% KP
12,161
10% share
9,222g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
