Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 80 days ago
7 / 6 / 8
K / D / A
53.6%
Kill participation
464.1
Damage / min
10,950g
389.2 gold / min
44
17 placed · 5 cleared
172
6.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Vayne · Top
7 / 8 / 6
31.7% KP
24,350
19% share
10,998g
153 CS · 5.4/m
wilian bosta#br1
Gragas · Jungle
14 / 5 / 6
48.8% KP
29,830
23.2% share
14,388g
183 CS · 6.5/m
nicklink#12345
Jax · Mid
8 / 7 / 8
39% KP
29,781
23.2% share
13,147g
185 CS · 6.6/m
Kami#BR1
Seraphine · ADC
9 / 2 / 8
41.5% KP
32,795
25.5% share
13,447g
215 CS · 7.6/m
Freedon#br1
Karma · Support
3 / 6 / 16
46.3% KP
11,709
9.1% share
9,415g
32 CS · 1.1/m
Red side
DefeatAdoLilasAnoAiNA#000
Aatrox · Top
1 / 10 / 9
35.7% KP
12,427
14.9% share
9,704g
183 CS · 6.5/m
Grevthar#BRA1
Lee Sin · Jungle
7 / 6 / 8
53.6% KP
13,057
15.7% share
10,950g
172 CS · 6.1/m
ewaske#BR11
Locke · Mid
13 / 14 / 8
75% KP
27,477
33% share
13,802g
141 CS · 5/m
Duduhh#愛憎の影
Anivia · ADC
5 / 4 / 8
46.4% KP
18,157
21.8% share
11,867g
217 CS · 7.7/m
romario 1994#prime
Poppy · Support
2 / 8 / 13
53.6% KP
12,124
14.6% share
8,241g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
