Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 80 days ago
9 / 1 / 7
K / D / A
44.4%
Kill participation
1,374
Damage / min
13,388g
490.7 gold / min
31
12 placed · 2 cleared
236
8.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryErling Haaland#Makes
K'Sante · Top
5 / 2 / 8
36.1% KP
20,386
17.1% share
12,076g
226 CS · 8.3/m
tetis#tts
Naafiri · Jungle
6 / 1 / 9
41.7% KP
18,568
15.5% share
14,042g
243 CS · 8.9/m
Grevthar#BRA1
Viktor · Mid
9 / 1 / 7
44.4% KP
37,487
31.4% share
13,388g
236 CS · 8.6/m
JUV SMALL#IVK
Sylas · ADC
9 / 6 / 8
47.2% KP
18,944
15.8% share
14,029g
145 CS · 5.3/m
K A I T O#Chato
Lux · Support
7 / 6 / 15
61.1% KP
24,158
20.2% share
11,295g
56 CS · 2.1/m
Red side
DefeatNutshell#123
Twisted Fate · Top
1 / 7 / 1
12.5% KP
10,932
13.8% share
9,322g
196 CS · 7.2/m
Kohls#peace
Hecarim · Jungle
6 / 7 / 3
56.3% KP
21,045
26.5% share
11,570g
224 CS · 8.2/m
Klauszembergg#Klaus
Zoe · Mid
1 / 7 / 1
12.5% KP
12,892
16.2% share
8,595g
174 CS · 6.4/m
Kojima#ゲツヨウビ
Syndra · ADC
2 / 8 / 9
68.8% KP
19,326
24.3% share
11,066g
241 CS · 8.8/m
Telas#0604
Shen · Support
6 / 7 / 6
75% KP
15,291
19.2% share
9,061g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
