Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 79 days ago
5 / 8 / 7
K / D / A
41.4%
Kill participation
708
Damage / min
11,915g
405 gold / min
30
16 placed · 3 cleared
236
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Sion · Top
4 / 10 / 6
34.5% KP
27,686
25.6% share
11,053g
222 CS · 7.5/m
noite#rogue
Graves · Jungle
9 / 9 / 4
44.8% KP
21,767
20.1% share
11,961g
148 CS · 5/m
Grevthar#BRA1
Viktor · Mid
5 / 8 / 7
41.4% KP
20,828
19.2% share
11,915g
236 CS · 8/m
GOOD GAME GG XD#0404
Ekko · ADC
4 / 10 / 12
55.2% KP
22,408
20.7% share
12,276g
201 CS · 6.8/m
xyd#zzzzz
Pantheon · Support
7 / 12 / 5
41.4% KP
15,664
14.5% share
10,753g
29 CS · 1/m
Red side
VictoryRei Do Retorno#AURA
Garen · Top
13 / 7 / 7
40.8% KP
47,129
26.9% share
16,083g
243 CS · 8.3/m
LOUD Sinatra#omw
Qiyana · Jungle
18 / 6 / 9
55.1% KP
50,032
28.6% share
20,682g
254 CS · 8.6/m
nuits d ete#give1
Zed · Mid
4 / 2 / 23
55.1% KP
34,115
19.5% share
14,818g
243 CS · 8.3/m
Nana#br112
Syndra · ADC
2 / 7 / 15
34.7% KP
22,509
12.9% share
12,252g
162 CS · 5.5/m
konseki#knsk
Pyke · Support
12 / 7 / 18
61.2% KP
21,336
12.2% share
12,917g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
