Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 79 days ago
2 / 7 / 12
K / D / A
41.2%
Kill participation
402.8
Damage / min
8,266g
306.3 gold / min
84
36 placed · 5 cleared
23
0.9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMONTAGEM XONADA#Funk
Olaf · Top
6 / 7 / 2
34.8% KP
31,239
26.6% share
10,906g
203 CS · 7.5/m
juny#misa
Briar · Jungle
7 / 4 / 4
47.8% KP
24,966
21.2% share
11,338g
180 CS · 6.7/m
Still Standing#不屈11
Veigar · Mid
3 / 6 / 1
17.4% KP
20,708
17.6% share
9,160g
203 CS · 7.5/m
mqiyana#goat
Lux · ADC
5 / 6 / 3
34.8% KP
20,538
17.5% share
11,583g
207 CS · 7.7/m
ewaske#BR11
Zoe · Support
2 / 11 / 15
73.9% KP
20,063
17.1% share
9,232g
41 CS · 1.5/m
Red side
VictoryПодвиг#kid
Gangplank · Top
7 / 4 / 9
47.1% KP
29,455
27.7% share
13,430g
243 CS · 9/m
the promise#1337
Kha'Zix · Jungle
5 / 4 / 14
55.9% KP
16,267
15.3% share
12,229g
200 CS · 7.4/m
IL0VEW0MEN#VALZ
Dr. Mundo · Mid
8 / 0 / 10
52.9% KP
26,702
25.1% share
14,465g
216 CS · 8/m
IDESERVEIT#bipi
Locke · ADC
12 / 8 / 7
55.9% KP
23,150
21.7% share
15,209g
185 CS · 6.9/m
Grevthar#BRA1
Poppy · Support
2 / 7 / 12
41.2% KP
10,868
10.2% share
8,266g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
