Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 77 days ago
8 / 3 / 14
K / D / A
55%
Kill participation
1,012.2
Damage / min
13,200g
458.3 gold / min
35
10 placed · 5 cleared
229
8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryswin#omago
Sett · Top
9 / 10 / 12
52.5% KP
23,251
19.4% share
11,799g
152 CS · 5.3/m
Levi#zin
Lee Sin · Jungle
6 / 7 / 16
55% KP
19,703
16.5% share
12,646g
177 CS · 6.1/m
Grevthar#BRA1
Cassiopeia · Mid
8 / 3 / 14
55% KP
29,150
24.3% share
13,200g
229 CS · 8/m
kuropi#jhin
Jhin · ADC
13 / 1 / 7
50% KP
27,632
23.1% share
16,579g
271 CS · 9.4/m
NAGASAWA#TOP1
Pantheon · Support
4 / 16 / 20
60% KP
20,014
16.7% share
10,232g
27 CS · 0.9/m
Red side
DefeatEST Bwipo#1810
Gnar · Top
13 / 6 / 8
56.8% KP
29,692
26.1% share
13,373g
189 CS · 6.6/m
STEPZ#asd
Locke · Jungle
14 / 11 / 5
51.4% KP
22,894
20.1% share
13,598g
215 CS · 7.5/m
ykv#BRA1
Yasuo · Mid
5 / 5 / 11
43.2% KP
14,255
12.5% share
13,009g
219 CS · 7.6/m
qzwq#sleep
Xerath · ADC
2 / 3 / 12
37.8% KP
30,983
27.2% share
11,792g
205 CS · 7.1/m
Ado#Void
Sylas · Support
3 / 15 / 14
45.9% KP
16,065
14.1% share
8,939g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
