Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 77 days ago
10 / 1 / 12
K / D / A
64.7%
Kill participation
1,600.6
Damage / min
12,323g
526.6 gold / min
31
10 placed · 5 cleared
213
9.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDlodfank#Dlod
Varus · Top
2 / 8 / 1
8.8% KP
12,297
12.6% share
7,907g
145 CS · 6.2/m
modly#BR1
Talon · Jungle
9 / 4 / 4
38.2% KP
16,441
16.9% share
12,380g
215 CS · 9.2/m
Grevthar#BRA1
Viktor · Mid
10 / 1 / 12
64.7% KP
37,454
38.5% share
12,323g
213 CS · 9.1/m
frango#atm
Yasuo · ADC
10 / 4 / 9
55.9% KP
22,210
22.8% share
12,766g
161 CS · 6.9/m
Viikks#Wisp
Janna · Support
3 / 6 / 22
73.5% KP
8,955
9.2% share
8,718g
20 CS · 0.9/m
Red side
Defeatjoaosthênics#1v9
Katarina · Top
12 / 5 / 3
65.2% KP
23,092
35.6% share
11,200g
162 CS · 6.9/m
abcdefghijklmonp#qrstu
Lee Sin · Jungle
4 / 4 / 4
34.8% KP
15,070
23.3% share
9,718g
168 CS · 7.2/m
Ado#Void
Sylas · Mid
1 / 7 / 3
17.4% KP
9,605
14.8% share
7,435g
161 CS · 6.9/m
pl bxd#dns
Lucian · ADC
6 / 9 / 4
43.5% KP
9,681
14.9% share
10,347g
130 CS · 5.6/m
capybara#eloy
Pyke · Support
0 / 9 / 9
39.1% KP
7,335
11.3% share
5,884g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
