Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 77 days ago
4 / 4 / 15
K / D / A
46.3%
Kill participation
568.7
Damage / min
9,540g
403.4 gold / min
28
7 placed · 5 cleared
148
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcarros tunados#bucet
Twisted Fate · Top
6 / 5 / 5
57.9% KP
19,041
23.2% share
10,040g
166 CS · 7/m
FURIA Tatu#10y
Naafiri · Jungle
6 / 5 / 5
57.9% KP
18,982
23.1% share
9,986g
124 CS · 5.2/m
potato the cat#envy
Locke · Mid
5 / 8 / 7
63.2% KP
19,418
23.6% share
9,831g
161 CS · 6.8/m
7REX bulas#bilu
Sylas · ADC
0 / 12 / 7
36.8% KP
10,075
12.3% share
6,959g
97 CS · 4.1/m
capybara#eloy
Camille · Support
2 / 11 / 9
57.9% KP
14,620
17.8% share
7,496g
20 CS · 0.8/m
Red side
Victoryhaxixe abuser#anna
Sion · Top
2 / 5 / 11
31.7% KP
16,868
15.8% share
9,776g
188 CS · 7.9/m
modly#BR1
Talon · Jungle
17 / 2 / 14
75.6% KP
29,789
27.9% share
15,740g
232 CS · 9.8/m
Grevthar#BRA1
Galio · Mid
4 / 4 / 15
46.3% KP
13,450
12.6% share
9,540g
148 CS · 6.3/m
peyz#br9
Aatrox · ADC
10 / 4 / 17
65.9% KP
25,689
24% share
13,118g
171 CS · 7.2/m
guigs#00000
Pantheon · Support
8 / 4 / 22
73.2% KP
21,085
19.7% share
10,402g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
