Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 76 days ago
10 / 5 / 13
K / D / A
82.1%
Kill participation
1,509.8
Damage / min
16,526g
432.6 gold / min
52
21 placed · 3 cleared
249
6.5 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
9 / 5 / 10
55.9% KP
36,341
21.3% share
16,567g
308 CS · 8.1/m
grass rat#2002
Ekko · Jungle
11 / 6 / 10
61.8% KP
46,464
27.3% share
20,982g
352 CS · 9.2/m
Vinicete#vini7
Malphite · Mid
0 / 5 / 20
58.8% KP
27,032
15.9% share
11,969g
206 CS · 5.4/m
SWAINBUILDSBOSTA#FEZES
Swain · ADC
12 / 5 / 12
70.6% KP
45,520
26.7% share
18,138g
261 CS · 6.8/m
Oldust#BR07
Milio · Support
2 / 7 / 27
85.3% KP
14,882
8.7% share
11,514g
31 CS · 0.8/m
Red side
Defeatswin#omago
Sett · Top
8 / 9 / 7
53.6% KP
49,792
26.4% share
16,751g
254 CS · 6.6/m
TTVNehemmiahlol#Stoic
Darius · Jungle
7 / 6 / 11
64.3% KP
27,109
14.4% share
15,580g
283 CS · 7.4/m
Grevthar#BRA1
Cassiopeia · Mid
10 / 5 / 13
82.1% KP
57,674
30.6% share
16,526g
249 CS · 6.5/m
medo#c c
Zyra · ADC
0 / 8 / 13
46.4% KP
42,083
22.3% share
13,113g
226 CS · 5.9/m
doutor tadalinha#rvn
Nautilus · Support
3 / 6 / 19
78.6% KP
12,090
6.4% share
11,084g
17 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
