Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 75 days ago
5 / 3 / 11
K / D / A
44.4%
Kill participation
915.3
Damage / min
12,510g
458.8 gold / min
32
8 placed · 2 cleared
243
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreal dopamine#159
Yasuo · Top
14 / 9 / 7
58.3% KP
30,697
27.5% share
15,207g
192 CS · 7/m
Samkz#kz01
Vi · Jungle
8 / 7 / 13
58.3% KP
19,313
17.3% share
12,459g
177 CS · 6.5/m
Grevthar#BRA1
Ryze · Mid
5 / 3 / 11
44.4% KP
24,957
22.3% share
12,510g
243 CS · 8.9/m
Louis Arneb#br1
Veigar · ADC
4 / 2 / 13
47.2% KP
22,343
20% share
13,581g
277 CS · 10.2/m
kadú#MAX
Maokai · Support
5 / 9 / 19
66.7% KP
14,475
12.9% share
9,781g
19 CS · 0.7/m
Red side
Defeatsaori#seya7
Riven · Top
11 / 9 / 6
56.7% KP
24,431
28.9% share
14,766g
191 CS · 7/m
Son Davas#LESIN
Lee Sin · Jungle
9 / 6 / 11
66.7% KP
19,894
23.5% share
12,803g
194 CS · 7.1/m
Zayco#Zayco
Locke · Mid
8 / 6 / 3
36.7% KP
15,476
18.3% share
12,049g
199 CS · 7.3/m
peyz#br9
Ezreal · ADC
1 / 6 / 4
16.7% KP
17,018
20.1% share
11,256g
243 CS · 8.9/m
medo#c c
Janna · Support
1 / 9 / 15
53.3% KP
7,749
9.2% share
7,512g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
