Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 74 days ago
9 / 2 / 14
K / D / A
59%
Kill participation
1,069.5
Damage / min
15,410g
535.4 gold / min
40
15 placed · 4 cleared
277
9.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkuropi#jhin
Kayle · Top
5 / 7 / 4
56.3% KP
27,350
28.7% share
11,815g
254 CS · 8.8/m
thewarsor33#TH33
Kindred · Jungle
3 / 12 / 5
50% KP
18,865
19.8% share
9,496g
139 CS · 4.8/m
GEENA#66666
Katarina · Mid
6 / 6 / 4
62.5% KP
31,387
32.9% share
12,161g
214 CS · 7.4/m
Flxrzinha#br1
Aurelion Sol · ADC
2 / 7 / 2
25% KP
12,855
13.5% share
12,051g
223 CS · 7.7/m
Lauvv#flu
Milio · Support
0 / 7 / 9
56.3% KP
4,884
5.1% share
7,078g
18 CS · 0.6/m
Red side
VictoryVinite#6240
Sejuani · Top
4 / 6 / 7
28.2% KP
16,918
15.6% share
10,601g
198 CS · 6.9/m
Levi#zin
Wukong · Jungle
13 / 3 / 7
51.3% KP
21,319
19.7% share
16,120g
249 CS · 8.7/m
Kramer#Lucas
Viktor · Mid
9 / 5 / 8
43.6% KP
29,333
27.1% share
13,952g
254 CS · 8.8/m
Grevthar#BRA1
Syndra · ADC
9 / 2 / 14
59% KP
30,785
28.4% share
15,410g
277 CS · 9.6/m
barinho#hxh
Nami · Support
4 / 0 / 24
71.8% KP
10,009
9.2% share
10,277g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
