Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 72 days ago
5 / 8 / 6
K / D / A
47.8%
Kill participation
692.3
Damage / min
11,304g
450.7 gold / min
25
11 placed · 3 cleared
195
7.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Mordekaiser · Top
4 / 8 / 1
21.7% KP
20,684
30.2% share
8,740g
170 CS · 6.8/m
ViceSócioDiretor#Sócio
Bel'Veth · Jungle
2 / 9 / 5
30.4% KP
9,740
14.2% share
9,979g
190 CS · 7.6/m
Dinossauro Rex#br1
Cho'Gath · Mid
6 / 8 / 1
30.4% KP
10,921
15.9% share
9,413g
163 CS · 6.5/m
Grevthar#BRA1
Varus · ADC
5 / 8 / 6
47.8% KP
17,365
25.3% share
11,304g
195 CS · 7.8/m
kadú#MAX
Janna · Support
6 / 4 / 8
60.9% KP
9,800
14.3% share
8,721g
20 CS · 0.8/m
Red side
VictoryAYELGODLIKEMODE#PIT
Illaoi · Top
7 / 6 / 4
29.7% KP
31,785
27.8% share
12,735g
244 CS · 9.7/m
12312#311
Lee Sin · Jungle
5 / 3 / 11
43.2% KP
12,652
11.1% share
11,916g
187 CS · 7.5/m
civ#xdd
Syndra · Mid
11 / 1 / 7
48.6% KP
26,862
23.5% share
14,388g
213 CS · 8.5/m
SuperCleber#Super
Kog'Maw · ADC
8 / 6 / 14
59.5% KP
31,834
27.8% share
15,240g
193 CS · 7.7/m
guigs#00000
Pyke · Support
6 / 8 / 13
51.4% KP
11,323
9.9% share
9,841g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
