Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 71 days ago
14 / 5 / 12
K / D / A
61.9%
Kill participation
1,499.5
Damage / min
20,862g
565.1 gold / min
29
16 placed · 6 cleared
326
8.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
11 / 9 / 4
31.9% KP
34,431
19.8% share
19,442g
320 CS · 8.7/m
PNG Caca#paiN
Lee Sin · Jungle
14 / 3 / 18
68.1% KP
30,467
17.5% share
19,677g
278 CS · 7.5/m
Enga#PUNGA
Galio · Mid
8 / 8 / 13
44.7% KP
29,270
16.9% share
15,678g
264 CS · 7.2/m
MATHECO#IDGAF
Karthus · ADC
10 / 9 / 14
51.1% KP
61,090
35.2% share
19,460g
300 CS · 8.1/m
MAGNATA DAS UVAS#1004
Camille · Support
4 / 13 / 9
27.7% KP
18,449
10.6% share
11,889g
47 CS · 1.3/m
Red side
DefeatUranos12 OH YEAH#sm1
Ekko · Top
8 / 9 / 5
31% KP
19,310
11.9% share
13,717g
227 CS · 6.1/m
XUXUCÃO TORABOGA#BAHIA
Shaco · Jungle
6 / 13 / 24
71.4% KP
45,872
28.2% share
15,882g
220 CS · 6/m
savitar#1807
Yone · Mid
11 / 10 / 3
33.3% KP
32,976
20.3% share
16,738g
324 CS · 8.8/m
Grevthar#BRA1
Ezreal · ADC
14 / 5 / 12
61.9% KP
55,357
34.1% share
20,862g
326 CS · 8.8/m
Tkk#BR2
Janna · Support
3 / 10 / 25
66.7% KP
8,886
5.5% share
10,814g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
