Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 71 days ago
1 / 8 / 2
K / D / A
14.3%
Kill participation
513.5
Damage / min
9,679g
328.1 gold / min
28
15 placed · 0 cleared
228
7.7 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Irelia · Top
6 / 7 / 8
42.4% KP
24,527
18.6% share
15,056g
270 CS · 9.2/m
raindance#kr9
Jayce · Jungle
6 / 2 / 16
66.7% KP
38,214
28.9% share
16,727g
260 CS · 8.8/m
FIZZENEM#peixe
Hwei · Mid
6 / 3 / 9
45.5% KP
20,232
15.3% share
11,277g
180 CS · 6.1/m
TuruPaoComTrigo#br1
Seraphine · ADC
10 / 3 / 13
69.7% KP
30,584
23.2% share
14,392g
232 CS · 7.9/m
crawl2r#gabi
Pyke · Support
5 / 6 / 14
57.6% KP
18,488
14% share
10,227g
31 CS · 1.1/m
Red side
DefeatGrevthar#BRA1
Ambessa · Top
1 / 8 / 2
14.3% KP
15,149
17.1% share
9,679g
228 CS · 7.7/m
Vinite#6240
Nunu & Willump · Jungle
5 / 7 / 10
71.4% KP
18,863
21.3% share
12,663g
216 CS · 7.3/m
Enga#PUNGA
Sylas · Mid
7 / 6 / 6
61.9% KP
25,341
28.7% share
12,211g
224 CS · 7.6/m
FNP90#28mm
Lucian · ADC
7 / 7 / 4
52.4% KP
21,500
24.3% share
15,264g
240 CS · 8.1/m
Liuqwe約束#1208愛
Sona · Support
1 / 5 / 13
66.7% KP
7,521
8.5% share
7,979g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
