Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 70 days ago
12 / 6 / 6
K / D / A
54.5%
Kill participation
1,255
Damage / min
16,269g
523.4 gold / min
28
13 placed · 2 cleared
276
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrinz#6849
Yone · Top
8 / 4 / 2
30.3% KP
34,387
26.2% share
12,999g
253 CS · 8.1/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
4 / 6 / 13
51.5% KP
18,212
13.9% share
12,117g
205 CS · 6.6/m
Tutsz#1612
Sylas · Mid
9 / 7 / 10
57.6% KP
31,431
23.9% share
12,354g
193 CS · 6.2/m
Grevthar#BRA1
Syndra · ADC
12 / 6 / 6
54.5% KP
39,009
29.7% share
16,269g
276 CS · 8.9/m
fer1#sup
Leona · Support
0 / 8 / 14
42.4% KP
8,201
6.2% share
7,921g
27 CS · 0.9/m
Red side
VictoryVinite#6240
Trundle · Top
2 / 8 / 4
19.4% KP
18,372
12.9% share
12,991g
262 CS · 8.4/m
thewarsor33#TH33
Viego · Jungle
25 / 6 / 1
83.9% KP
54,605
38.5% share
22,032g
253 CS · 8.1/m
nicolle#1989
Ahri · Mid
2 / 8 / 15
54.8% KP
37,093
26.1% share
11,114g
221 CS · 7.1/m
medo#c c
Seraphine · ADC
2 / 7 / 17
61.3% KP
19,528
13.8% share
11,911g
193 CS · 6.2/m
Sthe#911
Nautilus · Support
0 / 4 / 22
71% KP
12,413
8.7% share
9,424g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
