Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 69 days ago
11 / 7 / 7
K / D / A
46.2%
Kill participation
821.5
Damage / min
16,169g
502.4 gold / min
25
7 placed · 3 cleared
249
7.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJUV SMALL#IVK
Akali · Top
5 / 6 / 8
41.9% KP
19,669
15.2% share
13,116g
223 CS · 6.9/m
do it for her#cisne
Kindred · Jungle
13 / 8 / 12
80.6% KP
47,499
36.8% share
17,539g
245 CS · 7.6/m
まいmai#oxo
Nasus · Mid
3 / 9 / 14
54.8% KP
24,592
19.1% share
11,477g
204 CS · 6.3/m
Vinite#6240
Syndra · ADC
9 / 9 / 6
48.4% KP
25,468
19.7% share
15,321g
261 CS · 8.1/m
KatarinaMorena#br1
Rell · Support
1 / 7 / 23
77.4% KP
11,858
9.2% share
9,149g
18 CS · 0.6/m
Red side
Victorybeta32#ISA
Olaf · Top
10 / 7 / 12
56.4% KP
29,656
21.2% share
15,068g
249 CS · 7.7/m
saikikusuo#2706
Naafiri · Jungle
6 / 8 / 12
46.2% KP
18,558
13.3% share
12,577g
176 CS · 5.5/m
Grevthar#BRA1
Locke · Mid
11 / 7 / 7
46.2% KP
26,440
18.9% share
16,169g
249 CS · 7.7/m
L9 CÃO ORELHA#MACHO
Jinx · ADC
11 / 4 / 13
61.5% KP
48,630
34.7% share
20,540g
306 CS · 9.5/m
Jojos#8306
Bard · Support
1 / 5 / 24
64.1% KP
16,661
11.9% share
10,738g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
