Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 68 days ago
10 / 6 / 24
K / D / A
52.3%
Kill participation
1,327.8
Damage / min
19,440g
429.6 gold / min
50
13 placed · 2 cleared
353
7.8 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
K'Sante · Top
12 / 6 / 21
50.8% KP
39,229
18.3% share
17,758g
283 CS · 6.3/m
Nightmare#Tp1
Qiyana · Jungle
12 / 12 / 15
41.5% KP
42,863
20% share
21,348g
308 CS · 6.8/m
Grevthar#BRA1
Cassiopeia · Mid
10 / 6 / 24
52.3% KP
60,085
28.1% share
19,440g
353 CS · 7.8/m
mygirl#1513
Locke · ADC
26 / 11 / 11
56.9% KP
56,380
26.3% share
24,628g
237 CS · 5.2/m
Shiny Abra#BR1
Alistar · Support
5 / 9 / 39
67.7% KP
15,523
7.3% share
14,746g
33 CS · 0.7/m
Red side
DefeatKICK NICKLINK#RANK1
Jax · Top
1 / 14 / 10
25% KP
35,817
14.4% share
18,998g
314 CS · 6.9/m
12312#311
Graves · Jungle
12 / 13 / 14
59.1% KP
71,220
28.7% share
22,666g
331 CS · 7.3/m
Espargues#br1
Akali · Mid
16 / 8 / 9
56.8% KP
61,111
24.6% share
21,103g
289 CS · 6.4/m
Leba#nvm
Kai'Sa · ADC
12 / 15 / 15
61.4% KP
60,319
24.3% share
24,586g
331 CS · 7.3/m
repri#鴉巣生鳳
Nautilus · Support
3 / 15 / 24
61.4% KP
19,736
8% share
12,952g
25 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
