Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 67 days ago
7 / 6 / 2
K / D / A
45%
Kill participation
1,305.4
Damage / min
12,190g
428.5 gold / min
15
10 placed · 0 cleared
216
7.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Anivia · Top
4 / 5 / 8
40% KP
24,009
19.3% share
11,666g
216 CS · 7.6/m
JunglerCatolico#JG1
Hecarim · Jungle
6 / 1 / 11
56.7% KP
26,851
21.6% share
13,378g
218 CS · 7.7/m
Barou Shoei#BR2
Yone · Mid
6 / 7 / 6
40% KP
25,346
20.3% share
13,399g
252 CS · 8.9/m
ISTAYNOIDED#GABI
Veigar · ADC
13 / 2 / 4
56.7% KP
35,935
28.8% share
15,330g
237 CS · 8.3/m
Manel#BR2
Rell · Support
1 / 5 / 18
63.3% KP
12,453
10% share
9,185g
16 CS · 0.6/m
Red side
Defeatzynts#0207
Vayne · Top
5 / 6 / 1
30% KP
21,502
18.5% share
10,594g
214 CS · 7.5/m
Nightmare#Tp1
Shyvana · Jungle
4 / 6 / 1
25% KP
25,181
21.7% share
10,454g
178 CS · 6.3/m
Grevthar#BRA1
Cassiopeia · Mid
7 / 6 / 2
45% KP
37,138
32% share
12,190g
216 CS · 7.6/m
BILLY BUTCHER#XD1
Viktor · ADC
2 / 5 / 3
25% KP
23,369
20.1% share
11,196g
211 CS · 7.4/m
Lion#0018
Bard · Support
2 / 7 / 3
25% KP
8,935
7.7% share
7,707g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
