Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 65 days ago
3 / 5 / 2
K / D / A
19.2%
Kill participation
855.7
Damage / min
7,647g
340.9 gold / min
20
9 placed · 3 cleared
158
7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDHHHHHHH#br1
Renekton · Top
4 / 3 / 6
83.3% KP
10,343
20.6% share
9,569g
131 CS · 5.8/m
dodadodadodadoda#doda
Lee Sin · Jungle
2 / 5 / 6
66.7% KP
10,837
21.6% share
7,543g
122 CS · 5.4/m
EUSOUAMÃODEDEUS#LINDO
Nasus · Mid
0 / 7 / 4
33.3% KP
5,466
10.9% share
6,966g
145 CS · 6.5/m
Schirmerz#KING物
Kai'Sa · ADC
2 / 6 / 4
50% KP
11,591
23.1% share
11,088g
187 CS · 8.3/m
konseki#knsk
Pyke · Support
4 / 5 / 6
83.3% KP
11,915
23.8% share
7,790g
23 CS · 1/m
Red side
VictoryGrevthar#BRA1
Vayne · Top
3 / 5 / 2
19.2% KP
19,197
22.1% share
7,647g
158 CS · 7/m
12312#311
Brand · Jungle
3 / 5 / 10
50% KP
15,813
18.2% share
9,973g
163 CS · 7.3/m
Ado#Void
Anivia · Mid
10 / 1 / 5
57.7% KP
26,189
30.2% share
10,459g
169 CS · 7.5/m
Netuno#1202
Lucian · ADC
10 / 1 / 4
53.8% KP
20,512
23.7% share
12,613g
203 CS · 9/m
bergamota#pia
Milio · Support
0 / 1 / 19
73.1% KP
5,004
5.8% share
7,544g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
