Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 63 days ago
2 / 3 / 18
K / D / A
64.5%
Kill participation
314.5
Damage / min
8,141g
310.7 gold / min
79
30 placed · 5 cleared
30
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkhanudu#sin
Fiora · Top
7 / 4 / 2
52.9% KP
26,318
26.4% share
13,028g
224 CS · 8.5/m
do it for her#cisne
Qiyana · Jungle
2 / 5 / 3
29.4% KP
18,136
18.2% share
11,503g
206 CS · 7.9/m
ariziinho#Hwei
Hwei · Mid
2 / 5 / 4
35.3% KP
29,124
29.3% share
9,616g
215 CS · 8.2/m
Selfcar3#EST
Locke · ADC
4 / 8 / 4
47.1% KP
16,681
16.8% share
10,402g
178 CS · 6.8/m
SPH Indra#LTAS
Rell · Support
2 / 9 / 10
70.6% KP
9,242
9.3% share
7,568g
34 CS · 1.3/m
Red side
VictoryLora#1704
Katarina · Top
13 / 5 / 5
58.1% KP
28,101
29.7% share
12,271g
165 CS · 6.3/m
Kevin D Bruyne#Drake
Sejuani · Jungle
7 / 2 / 12
61.3% KP
24,536
25.9% share
12,012g
202 CS · 7.7/m
neon#rip
Yone · Mid
6 / 3 / 7
41.9% KP
17,386
18.4% share
10,908g
234 CS · 8.9/m
BUFF SINGED JG#PanN
Singed · ADC
3 / 4 / 12
48.4% KP
16,295
17.2% share
12,534g
224 CS · 8.5/m
Grevthar#BRA1
Zilean · Support
2 / 3 / 18
64.5% KP
8,239
8.7% share
8,141g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
