Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 63 days ago
5 / 7 / 26
K / D / A
66%
Kill participation
1,011.5
Damage / min
14,943g
421.5 gold / min
52
22 placed · 3 cleared
249
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymatahn#MAJW
Gangplank · Top
15 / 5 / 9
51.1% KP
45,236
27.6% share
18,652g
231 CS · 6.5/m
ZINGAI#GDGD
Hecarim · Jungle
13 / 10 / 18
66% KP
37,067
22.6% share
17,135g
247 CS · 7/m
Grevthar#BRA1
Anivia · Mid
5 / 7 / 26
66% KP
35,859
21.9% share
14,943g
249 CS · 7/m
pl bxd#dns
Lucian · ADC
8 / 6 / 12
42.6% KP
22,070
13.5% share
18,129g
246 CS · 6.9/m
Nukenin#n k
Poppy · Support
6 / 10 / 20
55.3% KP
23,490
14.3% share
11,744g
36 CS · 1/m
Red side
DefeatKonost#TTV
Aurora · Top
10 / 6 / 10
52.6% KP
38,200
22.6% share
13,663g
184 CS · 5.2/m
itachigod157#br1
Lee Sin · Jungle
6 / 11 / 17
60.5% KP
24,976
14.8% share
14,579g
192 CS · 5.4/m
ykv#BRA1
Yasuo · Mid
9 / 15 / 10
50% KP
37,272
22.1% share
15,821g
288 CS · 8.1/m
FiRyAn#KR22
Veigar · ADC
10 / 7 / 18
73.7% KP
59,801
35.4% share
19,736g
249 CS · 7/m
Dzote#777
Alistar · Support
3 / 9 / 17
52.6% KP
8,692
5.1% share
9,739g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
