Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 63 days ago
5 / 7 / 12
K / D / A
60.7%
Kill participation
924.2
Damage / min
14,102g
462.4 gold / min
30
10 placed · 3 cleared
259
8.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
Sett · Top
5 / 9 / 7
42.9% KP
18,481
14.9% share
12,744g
201 CS · 6.6/m
Meito#GHUL
Karthus · Jungle
12 / 10 / 9
75% KP
42,017
33.9% share
15,880g
212 CS · 7/m
mescl#mescl
Cassiopeia · Mid
2 / 7 / 7
32.1% KP
26,105
21.1% share
9,884g
224 CS · 7.3/m
Grevthar#BRA1
Yone · ADC
5 / 7 / 12
60.7% KP
28,188
22.7% share
14,102g
259 CS · 8.5/m
Chainer#BR1
Nautilus · Support
4 / 9 / 17
75% KP
9,222
7.4% share
9,430g
28 CS · 0.9/m
Red side
Victorynicklink#12345
Warwick · Top
6 / 6 / 18
57.1% KP
19,703
15.6% share
13,850g
207 CS · 6.8/m
juny#misa
Bel'Veth · Jungle
19 / 3 / 7
61.9% KP
42,511
33.7% share
21,516g
276 CS · 9/m
PERFECTSUPERSTAR#123
Ryze · Mid
8 / 4 / 11
45.2% KP
32,303
25.6% share
14,350g
280 CS · 9.2/m
XoblinhaRandom#BBB
Kai'Sa · ADC
8 / 10 / 9
40.5% KP
19,540
15.5% share
15,510g
232 CS · 7.6/m
hiwaybk#br1
Karma · Support
1 / 5 / 20
50% KP
12,126
9.6% share
9,875g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
