Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 59 days ago
7 / 4 / 11
K / D / A
46.2%
Kill participation
959.9
Damage / min
10,378g
483.8 gold / min
12
6 placed · 1 cleared
165
7.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaddóg of Estudo#srfj
Dr. Mundo · Top
8 / 2 / 10
46.2% KP
23,996
25.5% share
10,436g
160 CS · 7.5/m
waste#z z
Hecarim · Jungle
14 / 2 / 9
59% KP
23,682
25.1% share
13,093g
195 CS · 9.1/m
Grevthar#BRA1
Orianna · Mid
7 / 4 / 11
46.2% KP
20,589
21.9% share
10,378g
165 CS · 7.7/m
bbeNjlol#001
Samira · ADC
8 / 4 / 6
35.9% KP
18,474
19.6% share
13,085g
190 CS · 8.9/m
Sonny#bbz
Poppy · Support
2 / 6 / 12
35.9% KP
7,484
7.9% share
6,778g
27 CS · 1.3/m
Red side
DefeatTouchTheStars#001
Jax · Top
4 / 11 / 1
27.8% KP
13,972
19.6% share
7,243g
118 CS · 5.5/m
LOUD Sinatra#myway
Ambessa · Jungle
6 / 6 / 4
55.6% KP
18,912
26.6% share
10,220g
138 CS · 6.4/m
On Sight#CHAD
Vladimir · Mid
2 / 3 / 1
16.7% KP
12,608
17.7% share
8,435g
172 CS · 8/m
Eternal o suino#Suino
Jinx · ADC
6 / 9 / 4
55.6% KP
14,989
21.1% share
10,428g
153 CS · 7.1/m
swin#omago
Sett · Support
0 / 10 / 11
61.1% KP
10,677
15% share
6,141g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
