Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 59 days ago
13 / 4 / 12
K / D / A
61%
Kill participation
1,450.5
Damage / min
14,640g
533.7 gold / min
26
11 placed · 4 cleared
241
8.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOn Sight#CHAD
Wukong · Top
6 / 3 / 11
41.5% KP
19,954
17.7% share
11,231g
195 CS · 7.1/m
gurincriveI#br1
Kha'Zix · Jungle
13 / 2 / 11
58.5% KP
25,390
22.5% share
14,837g
239 CS · 8.7/m
Grevthar#BRA1
Cassiopeia · Mid
13 / 4 / 12
61% KP
39,791
35.3% share
14,640g
241 CS · 8.8/m
nоte#000
Draven · ADC
6 / 6 / 14
48.8% KP
12,113
10.8% share
13,951g
202 CS · 7.4/m
Kojima#ゲツヨウビ
Bard · Support
3 / 2 / 27
73.2% KP
15,357
13.6% share
9,485g
18 CS · 0.7/m
Red side
Defeatcook cat#321
Camille · Top
4 / 6 / 1
29.4% KP
20,703
23.7% share
11,733g
252 CS · 9.2/m
juny#misa
Evelynn · Jungle
5 / 7 / 1
35.3% KP
16,478
18.9% share
10,826g
140 CS · 5.1/m
GOOD GAME GG XD#0404
Nasus · Mid
0 / 8 / 5
29.4% KP
13,252
15.2% share
9,018g
194 CS · 7.1/m
hatenight#0000
Lucian · ADC
6 / 11 / 3
52.9% KP
29,389
33.7% share
13,447g
210 CS · 7.7/m
ItzMagras#MGR
Yuumi · Support
2 / 9 / 10
70.6% KP
7,448
8.5% share
7,867g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
