Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 56 days ago
9 / 12 / 14
K / D / A
41.8%
Kill participation
1,233.9
Damage / min
18,198g
444.6 gold / min
51
9 placed · 11 cleared
323
7.9 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMatrunks#2203
Illaoi · Top
11 / 14 / 9
33.3% KP
68,318
28.1% share
19,577g
301 CS · 7.4/m
PNG Caca#paiN
Lee Sin · Jungle
6 / 11 / 21
45% KP
30,051
12.4% share
16,666g
249 CS · 6.1/m
Tevez Jobin#0208
Locke · Mid
18 / 15 / 9
45% KP
44,234
18.2% share
19,420g
232 CS · 5.7/m
Duduhh#愛憎の影
Syndra · ADC
20 / 6 / 16
60% KP
68,109
28% share
25,105g
364 CS · 8.9/m
savitar#1807
Nidalee · Support
5 / 9 / 32
61.7% KP
32,136
13.2% share
15,183g
43 CS · 1.1/m
Red side
Defeatswin#omago
Mordekaiser · Top
8 / 12 / 7
27.3% KP
41,966
15.9% share
14,274g
247 CS · 6/m
Samkz#KZ002
Pantheon · Jungle
20 / 9 / 16
65.5% KP
74,857
28.4% share
21,231g
220 CS · 5.4/m
Grevthar#BRA1
Yone · Mid
9 / 12 / 14
41.8% KP
50,507
19.2% share
18,198g
323 CS · 7.9/m
Meito#GHUL
Karthus · ADC
9 / 16 / 21
54.5% KP
70,679
26.8% share
18,143g
229 CS · 5.6/m
Espargues#br1
Galio · Support
9 / 11 / 30
70.9% KP
25,411
9.6% share
15,067g
44 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
