Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Solo/Duo · 55 days ago
6 / 8 / 1
K / D / A
35%
Kill participation
503.4
Damage / min
9,496g
370 gold / min
26
7 placed · 4 cleared
189
7.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchico#zzzzz
Ambessa · Top
1 / 7 / 2
15% KP
14,944
19% share
9,319g
181 CS · 7.1/m
Levi#zin
Graves · Jungle
3 / 4 / 6
45% KP
17,059
21.7% share
11,445g
223 CS · 8.7/m
Grevthar#BRA1
Locke · Mid
6 / 8 / 1
35% KP
12,920
16.4% share
9,496g
189 CS · 7.4/m
BLUHGANGSANCHEZj#XAXA
Jinx · ADC
10 / 5 / 3
65% KP
27,676
35.2% share
14,184g
229 CS · 8.9/m
yogamersdobem#YYYYY
Alistar · Support
0 / 5 / 14
70% KP
6,051
7.7% share
7,072g
21 CS · 0.8/m
Red side
VictoryGoblyn Pinto#arlon
Rengar · Top
8 / 3 / 4
41.4% KP
25,487
23.3% share
13,872g
220 CS · 8.6/m
tetis#tts
Naafiri · Jungle
6 / 3 / 10
55.2% KP
21,267
19.4% share
11,692g
182 CS · 7.1/m
sakayanagi#1 1
Viktor · Mid
5 / 3 / 11
55.2% KP
29,001
26.5% share
10,299g
184 CS · 7.2/m
rosayuzzy#pinky
Syndra · ADC
6 / 4 / 6
41.4% KP
21,349
19.5% share
13,356g
216 CS · 8.4/m
barbara#meow
Sona · Support
4 / 7 / 15
65.5% KP
12,481
11.4% share
8,699g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
