Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 55 days ago
6 / 3 / 10
K / D / A
55.2%
Kill participation
1,133.3
Damage / min
11,245g
466.9 gold / min
30
12 placed · 3 cleared
201
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDudu Duelista#dudu
Riven · Top
0 / 8 / 2
25% KP
12,210
18.9% share
7,733g
184 CS · 7.6/m
czzzzzzzz#ego
Kayn · Jungle
2 / 7 / 2
50% KP
12,532
19.4% share
8,680g
161 CS · 6.7/m
Brunox1001#br1
Zac · Mid
2 / 5 / 3
62.5% KP
10,762
16.7% share
8,252g
165 CS · 6.9/m
Kojima#ゲツヨウビ
Jhin · ADC
3 / 3 / 3
75% KP
22,305
34.6% share
11,189g
207 CS · 8.6/m
konseki#knsk
Rell · Support
1 / 6 / 2
37.5% KP
6,685
10.4% share
6,115g
29 CS · 1.2/m
Red side
VictoryOdysseus#Tróia
K'Sante · Top
5 / 2 / 5
34.5% KP
16,422
17.1% share
10,605g
227 CS · 9.4/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
7 / 0 / 15
75.9% KP
20,243
21.1% share
12,739g
195 CS · 8.1/m
Grevthar#BRA1
Syndra · Mid
6 / 3 / 10
55.2% KP
27,294
28.4% share
11,245g
201 CS · 8.3/m
Meito#GHUL
Ezreal · ADC
7 / 2 / 11
62.1% KP
19,124
19.9% share
11,833g
156 CS · 6.5/m
guigs#00000
Poppy · Support
4 / 1 / 16
69% KP
13,009
13.5% share
8,697g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
