Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 53 days ago
9 / 3 / 4
K / D / A
39.4%
Kill participation
953.3
Damage / min
17,964g
513.3 gold / min
31
7 placed · 6 cleared
361
10.3 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
11 / 3 / 5
48.5% KP
38,843
27.4% share
15,518g
230 CS · 6.6/m
token#wrld
Skarner · Jungle
6 / 8 / 13
57.6% KP
24,704
17.4% share
14,152g
211 CS · 6/m
Grevthar#BRA1
Yone · Mid
9 / 3 / 4
39.4% KP
33,365
23.5% share
17,964g
361 CS · 10.3/m
guK#nbs
Xerath · ADC
7 / 3 / 10
51.5% KP
38,520
27.2% share
14,357g
263 CS · 7.5/m
YHWH JCJR#333
Rakan · Support
0 / 8 / 21
63.6% KP
6,360
4.5% share
9,905g
33 CS · 0.9/m
Red side
DefeatDessendre Canvas#verso
Anivia · Top
0 / 8 / 9
36% KP
20,750
16.5% share
12,738g
283 CS · 8.1/m
do it for her#cisne
Qiyana · Jungle
11 / 5 / 6
68% KP
38,633
30.6% share
18,811g
275 CS · 7.9/m
khanudu#sin
Katarina · Mid
4 / 8 / 4
32% KP
18,279
14.5% share
11,112g
189 CS · 5.4/m
kuropi#jhin
Jhin · ADC
7 / 5 / 8
60% KP
30,904
24.5% share
16,347g
293 CS · 8.4/m
LOSTKING#MID
Annie · Support
3 / 7 / 10
52% KP
17,528
13.9% share
10,176g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
