Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 53 days ago
3 / 5 / 5
K / D / A
53.3%
Kill participation
217.2
Damage / min
6,642g
280.8 gold / min
48
26 placed · 5 cleared
20
0.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshhh be quiet#1996
Malphite · Top
3 / 1 / 4
29.2% KP
11,421
15.5% share
8,841g
174 CS · 7.4/m
Sanji#KR2
Zyra · Jungle
3 / 1 / 7
41.7% KP
10,526
14.3% share
12,380g
243 CS · 10.3/m
Dzote#777
Irelia · Mid
10 / 3 / 6
66.7% KP
22,581
30.6% share
12,621g
204 CS · 8.6/m
Netuno#1202
Viktor · ADC
6 / 6 / 6
50% KP
15,541
21.1% share
11,816g
160 CS · 6.8/m
DEON DOGDOG#2 1
Senna · Support
2 / 4 / 10
50% KP
13,684
18.6% share
8,689g
30 CS · 1.3/m
Red side
DefeatAlerefou#Zoe
Zoe · Top
1 / 2 / 2
20% KP
12,729
23.5% share
7,452g
175 CS · 7.4/m
bellingham22#00001
Jayce · Jungle
2 / 5 / 3
33.3% KP
10,272
18.9% share
10,536g
173 CS · 7.3/m
Axel#BnTk
Locke · Mid
5 / 8 / 1
40% KP
12,512
23.1% share
9,021g
133 CS · 5.6/m
Stinge#ΘΑΥΜΑ
Draven · ADC
4 / 4 / 4
53.3% KP
13,631
25.1% share
10,453g
190 CS · 8/m
Grevthar#BRA1
Nautilus · Support
3 / 5 / 5
53.3% KP
5,136
9.5% share
6,642g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
