Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kled
Defeat
Ranked Solo/Duo · 53 days ago
3 / 7 / 2
K / D / A
26.3%
Kill participation
590.5
Damage / min
10,918g
386.9 gold / min
25
8 placed · 5 cleared
206
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryai que loucura#003
Talon · Top
4 / 7 / 10
42.4% KP
20,334
20.6% share
11,521g
232 CS · 8.2/m
StirbNichtVorMir#HU3
Rammus · Jungle
12 / 3 / 12
72.7% KP
17,788
18% share
15,035g
210 CS · 7.4/m
Kraad#Kraad
Galio · Mid
9 / 3 / 9
54.5% KP
25,583
25.9% share
12,140g
201 CS · 7.1/m
Ágata#Lovly
Seraphine · ADC
7 / 1 / 13
60.6% KP
28,126
28.5% share
14,981g
237 CS · 8.4/m
iced markin#29D
Alistar · Support
1 / 5 / 20
63.6% KP
6,840
6.9% share
8,558g
15 CS · 0.5/m
Red side
DefeatUrso Sereno#Zen
Gragas · Top
9 / 5 / 2
57.9% KP
24,512
32.3% share
11,561g
175 CS · 6.2/m
mygirl#1513
Master Yi · Jungle
5 / 4 / 3
42.1% KP
8,623
11.4% share
8,144g
98 CS · 3.5/m
Grevthar#BRA1
Kled · Mid
3 / 7 / 2
26.3% KP
16,662
21.9% share
10,918g
206 CS · 7.3/m
BILLY BUTCHER#XD1
Viktor · ADC
1 / 8 / 5
31.6% KP
20,788
27.4% share
11,154g
244 CS · 8.6/m
TioCruz#br1
Karma · Support
1 / 9 / 10
57.9% KP
5,358
7.1% share
7,136g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
