Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 49 days ago
7 / 6 / 9
K / D / A
55.2%
Kill participation
856.3
Damage / min
11,816g
420.7 gold / min
42
15 placed · 8 cleared
206
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmarik#Teemo
Teemo · Top
8 / 4 / 4
42.9% KP
32,238
33.6% share
12,107g
201 CS · 7.2/m
Monster#NWA
Jarvan IV · Jungle
6 / 7 / 5
39.3% KP
16,416
17.1% share
11,257g
177 CS · 6.3/m
Techy#777
Kassadin · Mid
5 / 4 / 6
39.3% KP
14,980
15.6% share
11,304g
207 CS · 7.4/m
cold#909
Vayne · ADC
6 / 8 / 4
35.7% KP
19,131
19.9% share
12,208g
211 CS · 7.5/m
zay#feefa
Camille · Support
3 / 6 / 10
46.4% KP
13,134
13.7% share
8,837g
25 CS · 0.9/m
Red side
VictorySuperCleber#Super
Mordekaiser · Top
2 / 6 / 7
31% KP
11,705
13.3% share
10,462g
192 CS · 6.8/m
Robertin de Kayn#Kayn
Kindred · Jungle
9 / 5 / 8
58.6% KP
18,019
20.5% share
14,815g
255 CS · 9.1/m
Grevthar#BRA1
Jayce · Mid
7 / 6 / 9
55.2% KP
24,049
27.3% share
11,816g
206 CS · 7.3/m
Berto#0009
Jinx · ADC
6 / 8 / 10
55.2% KP
19,585
22.2% share
14,234g
228 CS · 8.1/m
joaquim pardinho#br1
Swain · Support
5 / 3 / 18
79.3% KP
14,714
16.7% share
10,637g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
