Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 46 days ago
3 / 2 / 7
K / D / A
31.3%
Kill participation
655.9
Damage / min
9,760g
477.3 gold / min
21
11 placed · 1 cleared
191
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Kled · Top
6 / 1 / 3
64.3% KP
13,747
27.6% share
9,529g
201 CS · 9.8/m
void#isagi
Sylas · Jungle
1 / 7 / 7
57.1% KP
10,411
20.9% share
7,905g
136 CS · 6.7/m
warpath#heca
Quinn · Mid
7 / 7 / 2
64.3% KP
12,366
24.8% share
9,873g
125 CS · 6.1/m
SuperCleber#Super
Ezreal · ADC
0 / 8 / 3
21.4% KP
9,954
20% share
7,152g
162 CS · 7.9/m
Light Yagami#021
Sona · Support
0 / 9 / 2
14.3% KP
3,343
6.7% share
4,425g
14 CS · 0.7/m
Red side
Victorymatahn#MAJW
Gangplank · Top
2 / 6 / 4
18.8% KP
13,732
18.5% share
7,191g
119 CS · 5.8/m
backstage#tue30
Aatrox · Jungle
9 / 3 / 8
53.1% KP
24,468
33% share
10,839g
176 CS · 8.6/m
Grevthar#BRA1
Syndra · Mid
3 / 2 / 7
31.3% KP
13,413
18.1% share
9,760g
191 CS · 9.3/m
janavi#BR2
Kai'Sa · ADC
6 / 1 / 7
40.6% KP
10,797
14.6% share
11,211g
185 CS · 9/m
konseki#knsk
Pyke · Support
12 / 2 / 6
56.3% KP
11,706
15.8% share
8,835g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
