Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 45 days ago
0 / 9 / 10
K / D / A
45.5%
Kill participation
204.7
Damage / min
7,370g
254.7 gold / min
81
34 placed · 6 cleared
25
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
K'Sante · Top
4 / 5 / 4
36.4% KP
27,444
24.1% share
11,763g
238 CS · 8.2/m
zaraki kenpachi#バンカイ
Qiyana · Jungle
10 / 7 / 4
63.6% KP
26,369
23.1% share
14,926g
219 CS · 7.6/m
nоte#000
Talon · Mid
4 / 10 / 2
27.3% KP
27,209
23.9% share
9,360g
179 CS · 6.2/m
mid piano#helo
Viktor · ADC
4 / 7 / 5
40.9% KP
27,127
23.8% share
11,166g
207 CS · 7.2/m
Grevthar#BRA1
Nautilus · Support
0 / 9 / 10
45.5% KP
5,924
5.2% share
7,370g
25 CS · 0.9/m
Red side
Victorynicklink#12345
Warwick · Top
14 / 9 / 10
63.2% KP
26,059
23.8% share
13,363g
174 CS · 6/m
caiozera ツ#ego
Kayn · Jungle
15 / 4 / 3
47.4% KP
29,919
27.3% share
17,090g
260 CS · 9/m
Brunox1001#br1
Zac · Mid
2 / 3 / 22
63.2% KP
18,952
17.3% share
11,804g
219 CS · 7.6/m
cristal#relly
Morgana · ADC
6 / 2 / 19
65.8% KP
27,456
25% share
13,566g
200 CS · 6.9/m
Konost#TTV
Karma · Support
1 / 4 / 21
57.9% KP
7,259
6.6% share
8,607g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
