Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 44 days ago
1 / 7 / 3
K / D / A
20%
Kill participation
646.8
Damage / min
10,136g
392.9 gold / min
26
11 placed · 0 cleared
207
8 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVeradux#Shen
Shen · Top
11 / 2 / 9
55.6% KP
29,471
23.9% share
13,843g
194 CS · 7.5/m
ONE TRUE KING#shin
Kindred · Jungle
10 / 5 / 9
52.8% KP
28,207
22.8% share
13,376g
205 CS · 7.9/m
zomon#pedro
Qiyana · Mid
6 / 5 / 12
50% KP
23,019
18.6% share
10,923g
174 CS · 6.7/m
Korotsuka#0211
Swain · ADC
5 / 4 / 12
47.2% KP
26,125
21.2% share
11,806g
181 CS · 7/m
Lucas Barbarini#Lucas
Zoe · Support
4 / 4 / 13
47.2% KP
16,670
13.5% share
8,604g
42 CS · 1.6/m
Red side
DefeatGrevthar#BRA1
Ambessa · Top
1 / 7 / 3
20% KP
16,688
19.7% share
10,136g
207 CS · 8/m
FURIA Tatu#10y
Pantheon · Jungle
11 / 7 / 3
70% KP
21,438
25.2% share
13,174g
170 CS · 6.6/m
TONIO#159
Yasuo · Mid
3 / 7 / 5
40% KP
16,088
18.9% share
11,875g
243 CS · 9.4/m
Tutsz#1612
Anivia · ADC
0 / 7 / 10
50% KP
17,580
20.7% share
9,285g
184 CS · 7.1/m
Jugger#333
Skarner · Support
5 / 8 / 6
55% KP
13,122
15.5% share
8,770g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
