Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 38 days ago
16 / 7 / 3
K / D / A
59.4%
Kill participation
1,051.6
Damage / min
14,697g
513 gold / min
28
9 placed · 2 cleared
179
6.2 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Jayce · Top
4 / 11 / 6
31.3% KP
30,094
27.3% share
11,266g
214 CS · 7.5/m
guigod#RANK1
Talon · Jungle
7 / 11 / 10
53.1% KP
23,881
21.6% share
13,268g
189 CS · 6.6/m
Grevthar#BRA1
Akali · Mid
16 / 7 / 3
59.4% KP
30,128
27.3% share
14,697g
179 CS · 6.2/m
shove#32154
Syndra · ADC
2 / 14 / 8
31.3% KP
15,868
14.4% share
9,462g
143 CS · 5/m
Sïd#NEC
Nami · Support
3 / 6 / 16
59.4% KP
10,452
9.5% share
8,956g
23 CS · 0.8/m
Red side
Victorynever again#yyy
K'Sante · Top
9 / 4 / 9
36.7% KP
19,443
14.5% share
11,666g
177 CS · 6.2/m
requiem#Mila
Zed · Jungle
19 / 4 / 12
63.3% KP
38,202
28.5% share
17,817g
174 CS · 6.1/m
klyer#zzz
Locke · Mid
7 / 8 / 12
38.8% KP
24,101
18% share
11,429g
151 CS · 5.3/m
ewaske#BR11
Viktor · ADC
11 / 10 / 19
61.2% KP
40,892
30.5% share
14,668g
189 CS · 6.6/m
Danyel#br1
Nautilus · Support
3 / 6 / 30
67.3% KP
11,241
8.4% share
10,019g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
