Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 37 days ago
4 / 3 / 8
K / D / A
48%
Kill participation
516
Damage / min
9,003g
449.4 gold / min
15
7 placed · 2 cleared
167
8.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPink Matter#1009
Camille · Top
3 / 6 / 2
41.7% KP
21,219
38.5% share
6,908g
147 CS · 7.3/m
PNG Caca#paiN
Lee Sin · Jungle
3 / 4 / 5
66.7% KP
8,398
15.2% share
7,576g
133 CS · 6.6/m
potato the cat#envy
Galio · Mid
5 / 4 / 3
66.7% KP
14,629
26.6% share
8,293g
144 CS · 7.2/m
bbeNjlol#001
Kai'Sa · ADC
0 / 5 / 2
16.7% KP
4,980
9% share
8,180g
180 CS · 9/m
in the pool#oxla
Leona · Support
1 / 6 / 2
25% KP
5,868
10.7% share
4,966g
20 CS · 1/m
Red side
VictoryEST Bwipo#1810
Nasus · Top
1 / 5 / 7
32% KP
12,122
19.1% share
7,794g
150 CS · 7.5/m
Kevin D Bruyne#Drake
Pantheon · Jungle
7 / 2 / 3
40% KP
10,982
17.3% share
9,614g
161 CS · 8/m
Grevthar#BRA1
Locke · Mid
4 / 3 / 8
48% KP
10,337
16.3% share
9,003g
167 CS · 8.3/m
Doug 10#0001
Yunara · ADC
12 / 1 / 2
56% KP
24,114
38.1% share
13,847g
225 CS · 11.2/m
uzent#fifi
Rell · Support
1 / 1 / 13
56% KP
5,809
9.2% share
6,701g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
